using Verse;

namespace RimWorld;

public class HediffCompProperties_ExplodeOnDeath : HediffCompProperties
{
	public bool destroyGear;

	public bool destroyBody;

	public float explosionRadius;

	public DamageDef damageDef;

	public int damageAmount = -1;

	public HediffCompProperties_ExplodeOnDeath()
	{
		compClass = typeof(HediffComp_ExplodeOnDeath);
	}
}
